Hey, jumping on the tutorial bandwagon! Mini spoilers for the next chapter, just based on where Law and co. will be living in the future.
This was just because a couple of people wanted to know my process, so very quickly I will show you the world I will be playing in almost exclusively for the next few chapters:
Yup, that’s it! (Bare in mind this is NOT Kane and Jas’ world. They live in Aelview which I tweaked for my own use. But the ‘outside’ of Kane’s house is a flat that he does not live in, to save me from building one/being constrained by sizes).
I use this 64×64 world a lot for shots, though it has the issue of making it appear as though you’re next to water if you happen to take a shot which looks out a window onto the horizon. I tackled that, and shall explain in a mo.
Top right: Law’s lab + small staff room. A second Law (dressed in ‘lab’ wear) and Lukas both live here.
Middle right: Kane and Jas’ new house. Needs to be tweaked, but I’ll do that when I need to.
Bottom right: Eclectic, the cafe that is ‘beneath’ their apartment. A handful of new sims live there – to be posed as customers or serves as is necessary. Saves me from moving in new people each time, and I have a bank of lesser seen sims I just recycle for backgrounds via master controller haha.
Bottom left: Chase’s ‘apartment’ Is actually just a half decorated room as we’ll only ever see him through a laptop screen there.
Middle: The actual apartment which shots are taken in, with the four of them living there. The random walls are explained below.
Middle top: The ‘outside’ view of the apartment and street. I put way too much work into this but it gives some nice realism and grounding if I need it.
This is a close up of their apartment. There are three things to note:
1- the rooms are not actually the size you’d expect from the set apartment. But that’s fine, cause the only way you know that is cause I’ve just told you. I needed more bedroom space, because of double beds, so I did this.
2- The extended wall at the top is in case of a stray shot through the windows somehow pictures the rest of the building. Unlikely because of the curtains, but based on where their flat is supposed to be in the set, I included it just in case.
3- The wall behind – can be seen more in the first image. This is so that any shots which look out from the windows at the back are looking out onto another ‘building’ and not the ocean. Since it’s a city and all.
Also, I decided to plop this lot here so that if you happened to see out the windows on the far side, you’d be looking out onto a street or another building (even if it technically is the outside set, I figure this is fine since it won’t be all that noticeable as the same building, and again if I had never mentioned it, people probably wouldn’t have noticed).
This set up helps my lag tremendously. Plus I know the basic outline of the chapters and I know that I don’t really need any other sets or a city backdrop (in case there’s a scene in a park or walking downtown for example). If I did, I’d just load up a city world for that. I would never have my sets in any medium sized or above world, or any world which requires a LOT of loading. This save not only loads quicker, but it doesn’t lag after the first bit!
As you can see I don’t play the game at all, haha, so this doesn’t bother me in the slightest. I used to have issues with quitting without saving (especially in the first gen!) and then having to remember the slight changes I’d made to lots etc each time, since that often turned out to be a quicker (if painful) way of doing it… Changing to this way was certainly less hassle in the long run.
(Now, I haven’t played Jas/Kane’s house. I built it myself a while ago but I’ll need to tweak it and remove some windows, but I’ll come up with some way or explanation to do with the water on the horizon, if it becomes an issue).
Hope that gives someone some insight! I basically treat my legacy as a film set – ever since someone told fifteen year old me that they take scenes out of order (that blew my lil mind haha!) I haven’t looked back since.
Happy Thursday everyone! A chapter will be landing this saturday 🙂